Session Fourteen will be at Mike's place at the same time. RECAP POWERS!!!!! The party charged the lair, the whole time being pelted by arrows while returning fire. They burst through the doors and slaughtered the enemies that stood before them. Then they met a traveling Bard who agreed to adventure with them. Then while adventuring down a hallway they discovered a forge where they managed to do battle with 4 Kenku mercenaries.
Monday, January 25, 2010
Races and Class Restrictions
I've prepared a list of proposed class and race restrictions. I deduced this list from the Player's Handbook. I'm not too worried about restrictions on prestige classes as one must first be part of the base class. There stands one problem in this in that we have a gnome paladin in our group which according the the Player's Handbook is
This is in no way a finalized list and please comment at the session tommorow or in the comments section provided. Remember to leave your name.Members of the other common races rarely hear the call to become paladins
By Class
Barbarian: Humans, Half-Orcs, Dawrves
Bard: Human, Gnome, Elf, Half-Elf
Cleric: All races can be clerics as religion is universalDruid: Humans, Elves, Gnomes, Half-Elves
Fighter: All racesMonk: Humans, Half-Orcs, Half-Elves, Elves
Paladin: Humans, Half-Elves, Dwarves, ElvesRanger: Elves, Half-Elves, Humans, Half-Orcs, Gnomes, Halflings
Rogue: Human, Halflings, Dwarves, Gnomes, Half-Orcs, Half-Elves Sorcecer: Commonly found in Humans and Half-Elves but all races are acceptable
Wizards: Humans, Elves, Gnomes (Likely to become Illusionists), Half-Elves, Dwarf, HalflingBy Race
Human: Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcecer, Wizards
Dwarf: Barbarian, Bard, Cleric, Fighter, Paladin, Rogue, Sorcecer, Wizards
Elf: Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Sorcecer, Wizards Gnome: Bard, Druid, Fighter, Ranger, Rogue, Sorcecer, Wizards
Half-Elf: Cleric, Druid, Fighter, Monk, Paladin, Ranger, Sorcecer, Wizards, RogueHalf-Orc: Barbarian, Cleric, Fighter, Monk, Ranger, Rogue, Sorcecer
Halfling: Cleric, Fighter, Ranger, Rogue, Sorcecer, Wizards
Session Thirteen - That's a wrap
Our heroes awoke at the fey clearing and returned to the stone building from which they assualted. earlier that day. When they reached the castle they saw two hobgoblins with longbows standing in the windows of the from of the building keeping an eye out for intruders as well as the body of Voskas hanging from the the walls over the door. The party then decided to assault the castle head on with Bl'nx using his tower shield to protect himelf, Kylar and Saloch who were following behind him. Kyler also aided in defence by placing his shield above Bl'nx's. As soon as they broke the treeline they were spotted by the hobgoblins. Almost immediatly the goblins began firing upon them but not to any great success. Kyler was hit once by one of the goblins but Saloch returned fire pelting the hobgoblin several times with his arrows. As soon as they reached the doors Kyler began pounding on them until finally he and Bl'nx working together broke them open. Inside there were three other hobgoblins waiting for them and a fight ensued. The hobgoblin's were no match for armour and teamwork of the party and all but one were killed. One of the hobgoblins managed to escape into the forest. All this was observed by a mysterious stranger in the forest.
After the party cut Voskas's body down the stranger approached them and introduced himself as Zanben Urthadar but told the party they could refer to him by his nickname; Ben. The party then continued in through the hallways and discovered the sleeping quarters of the lair though all parties were awake and the room was empty. They continued further to discover the forge of the building and a bag of gold lying on the floor. The party was immediatly suspicious and upon looking around noticed a number of humanoid bird creatures (See picture above) crouched in the rafters. The party deduced this to be an ambush and sent Kyler in first. As soon as his approached the room Kyler was hit by a tanglefoot bag and anchored to the floor as alchemists fire rained down upon him. Bl'nx used his gnomish ability of dancing lights to illuminate the area and the bird-like creatures. Eventually the creatures, which Saloch identified as kenkus, lept from the rafters into combat with the party. The group battled hard and Saloch summoned two wolves to join the brawl. Towards the end the final Kenku attempted to flee by casting a darkness spell but was attacked and killed by the party before it could exit the room.
Tuesday, January 19, 2010
Session Thirteen
Greeting my fair adventurers. Session thirteen is upon us. Sorry for the late blog posting I had this written up yesturday but I guesse I forgot to hit post. Tonight will be at Mike's place for 6:30. For a bit of a recap; you guys fought an ogre, it smushed Voskas and a DARK EVIL MAGICIAN knocked ellie out of the air and took her with him. The remaining members fled into the forest to chill with pixies.
Thursday, January 14, 2010
Twelve is All Over
Our story continues with the heroes outside the door of the ogre. Kyler decided to enter as the party's consensus was to slay the ogre. The party entered the room and saw the ogre chained to a well in the center of a large room. This room was the enterance of the area they are in. It contains a well in the center as well as stair cases leading to windows on the second story. There is also a balcony that sits in this room where the owner could greet his guests. Saloch started the fight casting flaming sphere on the ogre. The party moved in and killed the ogre without too much damage. During the fight however a small creature attempted to stab Saloch in the back but was killed soon by the combined efforts of Saloch and Ellie. As they slayed the Ogre they could here the sound of a door opening and footsteps. A man in a featureless mask save for two small holes in the side of his helmet stood there with a strange stringed instrument in his hand. He played a deep bass note and began speaking to the party. While he did this Saloch crept up behind him asecending the stairs but blocked by a portcullis. The man confirmed his association with Zalon and claimed that they must be the group that killed his apprententice. He then proceeded to bring the ogre back to life with a strange spell and went to leave before getting ambushed by Ellie and a wolf summoned by Saloch. The strange man cast magic missile knocking Ellie out of the air and dropping her to -1 hp. As Saloch wolf disappeared the strange man picked up Ellie's body and left down a hallway. The party now battled with a vastly stronger zombie ogre who continued to deal a great ammount of damage to everyone. The battle took a turn for the worse when the ogre landed a crippling blow killing Voskas. After a great struggle the party finished off the ogre. They began deciding what to do with the loot of Voskas. Bl'nx wanted to donate it to the church in hopes of the act benefiting Voskas's soul. Kyler wanted to sell the loot and split the gold amongst the party members and let each do with it as they please. As they argued they could hear more enemy's approaching down the hallways. Saloch suggested they grab all the loot and leave the castle to recover their wounds. They decided to flee to the sprites for protection. As the mounted their horses they could see a group of hobgoblins and Zalon exit the castle. Zalon told the hobgoblin captain not to follow the party and when the leader began to argue Zalon struck him down with a lighting bolt. The party fled to the sprites who took them in after making them play games for 4 hours.
Tuesday, January 12, 2010
Session Twelve
Session 12 is at Tais at 6:30 today. Recap of last session is here. You will get a bonus 50 xp if you wear a fantasy piece of clothing tonight. Also if you show up early or if we end a bit early we will discuss some of the rules modifications but it starts at 6:30 provided everyone is here.
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session twelve
Friday, January 8, 2010
Session Eleven - Failure to Launch
The regular scheduled D&D was postponed due to about half the players being unable to make it and the next encounter being one that could be particularly deadly. Instead Tyler and I beat borderlands and started new characters. In our old game Tyler played Brick while I played Lilith. I found our combination as one that worked out quite well and so I am interested to see how our current combination will work. So far I am playing Mordecai while Tyler plays Roland. This run through is noticably easier as we are quite willing to use the Bloodwing exploit with Mordecai summoning about 20 or 30 Bloodwings to tear our foes apart. Also I am looking forward to No More Heroes 2 and have included two trailers after the jump. Back to Dungeons and Dragons I am considering adding in some new rules. Things such as class's being restricted to certain races I feel may give those races a bit more character. Dwarves can't be rangers would be an example of this. I don't want to force it on you guys though so leave comments giving me your opinions.
Tuesday, January 5, 2010
Session Eleven
Session Eleven will be tonight at Tyler's place. I'm gonna set it for 6:00 but if people don't all get there until 6:30 that's OK too. A brief recap of last session. The Party snuck into the fortress killed 5 hobgoblins, killed 1 goblin, knocked out another and decided to fight an orge.






